// //
///////////////////////////////////////////////////////////////////////////////
+#include <TGeoGlobalMagField.h>
#include <TVirtualMC.h>
#include "AliBODY.h"
void AliBODY::CreateMaterials()
{
// Create materials and media
- Int_t isxfld = gAlice->Field()->Integ();
- Float_t sxmgmx = gAlice->Field()->Max();
+ Int_t isxfld = ((AliMagF*)TGeoGlobalMagField::Instance()->GetField())->Integ();
+ Float_t sxmgmx = ((AliMagF*)TGeoGlobalMagField::Instance()->GetField())->Max();
// AIR