public:
AliT0RecPoint();
AliT0RecPoint(const AliT0RecPoint &o);
- AliT0RecPoint& operator= (const AliT0RecPoint &) { return *this;}
+ AliT0RecPoint& operator= (const AliT0RecPoint &) { return *this;}
virtual ~AliT0RecPoint() {}
Double32_t GetMeanTime() const {return fTimeAverage;}
Double32_t GetBestTimeA() const {return fTimeBestA ;}
Double32_t GetBestTimeC() const {return fTimeBestC ;}
Float_t GetMultC() const {return fMultC;}
+ Double32_t Get1stTimeA() const {return fTime1stA ;}
+ Double32_t Get1stTimeC() const {return fTime1stC ;}
Float_t GetMultA() const {return fMultA;}
Double32_t GetVertex() const {return fVertexPosition;}
void SetOnlineMean(Int_t time) {fTimeOnlineMean=time;}
void SetTimeBestA( Double32_t time) {fTimeBestA = time;}
void SetTimeBestC( Double32_t time) {fTimeBestC = time;}
+ void SetTime1stA( Double32_t time) {fTime1stA = time;}
+ void SetTime1stC( Double32_t time) {fTime1stC = time;}
void SetVertex( Double32_t vertex) {fVertexPosition= vertex;}
void SetMultC(Float_t mult) {fMultC = mult;}
void SetMultA(Float_t mult) {fMultA = mult;}
void SetT0clock (Double32_t time) { fT0clock = time;}
Double32_t GetT0clock () const{ return fT0clock;}
- Bool_t GetT0Trig(Int_t i) {return fT0trig&(1<<i);}
+ Bool_t GetT0Trig(Int_t i) {return (fT0trig&(1<<i)) != 0;}
Int_t GetT0Trig() {return fT0trig;}
void SetT0Trig(Bool_t *tr );
void PrintTriggerSignals(Int_t trig);
+
+ Float_t GetTimeFull(Int_t ch, Int_t hit) {return fTimeFull[ch][hit];}
+ Float_t GetOrA(Int_t hit) {return fOrA[hit];}
+ Float_t GetOrC(Int_t hit) {return fOrC[hit];}
+ Float_t GetTVDC(Int_t hit) {return fTVDC[hit];}
+
+ void SetTimeFull(Int_t ch, Int_t hit, Float_t time) {fTimeFull[ch][hit] = time;}
+ void SetOrA (Int_t hit, Float_t time) { fOrA[hit] = time ;}
+ void SetOrC (Int_t hit, Float_t time) { fOrC[hit] = time;}
+ void SetTVDC(Int_t hit, Float_t time) { fTVDC[hit] = time;}
+
private:
- Double32_t fTimeAverage; // Average time
+ Double32_t fTimeAverage; // Average time with best particles
Int_t fTimeOnlineMean; // online mean signal
Double32_t fVertexPosition; // Diffrence time between C and A
Double32_t fTimeBestA; //TOF first particle on the A
Double32_t fTimeBestC; //TOF first particle on the C
Float_t fMultC; // multiplicity on the
Float_t fMultA; // multiplicity on the
- Double32_t fT0clock; // T0 with reference point in ns
+ Double32_t fT0clock; // T0 with best particles
Int_t fT0trig; // T0 trigger signals
Double32_t fTime[24]; // array's TDC
Double32_t fADC[24]; // array's amplitude
Double32_t fADCLED[24]; // array's LED amplitude
+
+ Float_t fTimeFull[24][5]; // array's TDC no-correction; centred around 0
+ Float_t fOrA[5]; //hardware OrA centred around 0
+ Float_t fOrC[5]; //hardware OrC centred around 0
+ Float_t fTVDC[5]; //hardware TVDC centred around 0
+ Bool_t fPileup;
+ Bool_t fSattelite;
+ Double32_t fTime1stA; //TOF first particle on the A
+ Double32_t fTime1stC; //TOF first particle on the C
- ClassDef(AliT0RecPoint,6) //Digit (Header) object for set:T0
+ ClassDef(AliT0RecPoint,8) // RecPoints (Header) object for set:T0
};
typedef AliT0RecPoint AliSTARTRecPoint; // for backward compatibility