const Float_t AliTOFGeometry::fgkToTBin = 48.8; // time-over-threshold bin width [ps]
const Float_t AliTOFGeometry::fgkBunchCrossingBin = fgkTdcBin * 1024; // bunch-crossing bin width [ps]
+const Float_t AliTOFGeometry::fgkSlewTOTMin = 10.; // min TOT for slewing correction [ns]
+const Float_t AliTOFGeometry::fgkSlewTOTMax = 16.; // max TOT for slewing correction [ns]
+
const Float_t AliTOFGeometry::fgkDeadTime = 25E+03; // Single channel dead time (ps)
const Float_t AliTOFGeometry::fgkMatchingWindow = fgkTdcBin*TMath::Power(2,13); // Matching window (ps)