virtual Bool_t GetHoles() const {return fHoles;};
virtual Float_t DistanceToPadPar(Int_t *det, const Float_t * const pos, Float_t *dist3d=0) const;
virtual Bool_t IsInsideThePadPar(Int_t *det, const Float_t * const pos) const;
- virtual Bool_t IsInsideThePad(TGeoHMatrix mat, const Float_t * const pos, Float_t *dist3d=0) const;
+ virtual Bool_t IsInsideThePad(TGeoHMatrix *mat, const Float_t * const pos, Float_t *dist3d=0) const;
virtual void GetVolumePath(const Int_t * const ind, Char_t *path );
virtual void GetVolumePath(Int_t sector, Char_t *path );
virtual void GetVolumePath(Int_t sector, Int_t plate, Int_t strip, Char_t *path );