Float_t GetPadDy(Float_t *pos);
Float_t GetPadDz(Float_t *pos);
- Float_t NStirpC() { return kNStripC;};
- Int_t NPadXSector() { return (AliTOFGeometry::kNStripA + 2*AliTOFGeometry::kNStripB +
+ Int_t NStripC() const { return kNStripC;};
+ Int_t NPadXSector() const { return (AliTOFGeometry::kNStripA + 2*AliTOFGeometry::kNStripB +
2*kNStripC)*AliTOFGeometry::kNpadX*AliTOFGeometry::kNpadZ;};
- Float_t RinTOF() { return fgkxTOF;};
- Float_t Rmin() { return fgkRmin;};
- Float_t Rmax() { return fgkRmax;};
+ Float_t RinTOF() const { return fgkxTOF;};
+ Float_t Rmin() const { return fgkRmin;};
+ Float_t Rmax() const { return fgkRmax;};
- Float_t ZlenA() { return fgkZlenA;};
- Float_t ZlenB() { return fgkZlenB;};
- Float_t ZlenC() { return fgkZlenC;};
- Float_t MaxhZtof() { return fgkMaxhZtof;};
+ Float_t ZlenA() const { return fgkZlenA;};
+ Float_t ZlenB() const { return fgkZlenB;};
+ Float_t ZlenC() const { return fgkZlenC;};
+ Float_t MaxhZtof() const { return fgkMaxhZtof;};
void Translation(Float_t *xyz, Float_t translationVector[3]);
void Rotation(Float_t *xyz, Double_t rotationAngles[6]);