}
//____________________________________________________________________________
-AliTOFhit::AliTOFhit(const AliTOFhit & hit)
- : AliHit(hit),
+AliTOFhit::AliTOFhit(const AliTOFhit & hit):
+ AliHit(hit),
fSector(hit.fSector),
fPlate(hit.fPlate),
fStrip(hit.fStrip),
fTrack = hit.fTrack;
}
+//______________________________________________________________________________
+AliTOFhit& AliTOFhit::operator = (const AliTOFhit& hit) {
+
+ if (this == &hit)
+ return *this;
+
+ TObject::operator=(hit);
+ fSector=hit.fSector;
+ fPlate=hit.fPlate;
+ fStrip=hit.fStrip;
+ fPadx=hit.fPadx;
+ fPadz=hit.fPadz;
+ fPx=hit.fPx;
+ fPy=hit.fPy;
+ fPz=hit.fPz;
+ fPmom=hit.fPmom;
+ fTof=hit.fTof;
+ fDx=hit.fDx;
+ fDy=hit.fDy;
+ fDz=hit.fDz;
+ fIncA=hit.fIncA;
+ fEdep=hit.fEdep;
+ fTrack = hit.fTrack;
+ return *this;
+
+}
+
//______________________________________________________________________________
AliTOFhit::AliTOFhit(Int_t shunt, Int_t track, Int_t * const vol,
- Float_t * const hits)
- :AliHit(shunt, track),
+ Float_t * const hits) :
+ AliHit(shunt, track),
fSector(-1),
fPlate(-1),
fStrip(-1),