pos[2]=fZLength;
if (sector<36){
pos[0] = fPadRowLow[row];
- pos[1] = fInnerPadPitchWidth*(Int_t(pad)-Int_t(fNPads[0][row])/2);
+ pos[1] = fInnerPadPitchWidth*(Int_t(pad)+0.5-Int_t(fNPads[0][row])/2);
}else{
pos[0] = fPadRowUp[row];
- pos[1] = fOuterPadPitchWidth*(Int_t(pad)-Int_t(fNPads[0][row])/2);
+ pos[1] = fOuterPadPitchWidth*(Int_t(pad)+0.5-Int_t(fNPads[1][row])/2);
}
if ((sector%36)>=18){
pos[2] *= -1.;