// Manager and hits classes for set: TRD //
////////////////////////////////////////////////
+#include <TLorentzVector.h>
#include "AliDetector.h"
#include <TVirtualMC.h>
virtual void AddHit(Int_t track, Int_t det, Float_t *hits, Int_t q, Bool_t inDrift);
virtual void AddCluster(Float_t *pos, Int_t det, Float_t amp, Int_t *tracks
, Float_t *sig, Int_t iType);
- virtual void AddTrackReference(Int_t label, TVirtualMC *vMC);
virtual void BuildGeometry();
virtual void Copy(TObject &trd);
virtual void CreateGeometry();
TObjArray *RecPoints() const { return fRecPoints; };
virtual void Init();
virtual Int_t IsVersion() const = 0;
- virtual void MakeBranch(Option_t* option, const char *file=0);
+ virtual void MakeBranch(Option_t* option);
virtual void ResetDigits();
virtual void ResetRecPoints();
virtual void StepManager() = 0;
AliTRDtrackHits *fTrackHits; //! Compressed hits for a given track
Int_t fHitType; // Switch for the different hit data structures
- ClassDef(AliTRD,5) // Transition Radiation Detector base class
+ ClassDef(AliTRD,6) // Transition Radiation Detector base class
};