void Reset();\r
Int_t GetData(Int_t nrow, Int_t ncol, Int_t ntime) const;\r
void SetData(Int_t nrow, Int_t ncol, Int_t ntime, Int_t value);\r
- static void CreateLut(); \r
+ static void CreateLut();\r
+ Bool_t HasData() const {return fFlag;}; \r
\r
protected:\r
\r
Int_t fNtime; //Number of time bins\r
Int_t fNDdim; //Dimension of the Dictionary array\r
Int_t* fDictionary; //[fNDdim] //Pointer to integers array\r
+ Bool_t fFlag; //Flag for data contents in the array\r
static Short_t *fgLutPadNumbering; // [fNcol] Look Up Table\r
\r
- ClassDef(AliTRDarrayDictionary,3) //Dictionary container class\r
+ ClassDef(AliTRDarrayDictionary,4) //Dictionary container class\r
\r
};\r
#endif\r