\r
//setting fValue to maximum; first was to big\r
fValue = fuRestriction;\r
- fValue = fValue & LUT(exponent)-1;\r
+ fValue = fValue & (LUT(exponent)-1);\r
return *this;\r
}\r
\r
\r
//setting fValue to minimum; first was to small\r
fValue = flRestriction;\r
- fValue = fValue & LUT(exponent)-1;\r
+ fValue = fValue & (LUT(exponent)-1);\r
return *this;\r
}\r
\r
\r
fValue = first;\r
fValue = fValue<<fPostCom; \r
- fValue = fValue & LUT(exponent)-1;\r
+ fValue = fValue & (LUT(exponent)-1);\r
\r
return *this;\r
\r