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Bugfix; Need Init(slice,patch)
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4c039060 1/**************************************************************************
2 * Copyright(c) 1998-1999, ALICE Experiment at CERN, All rights reserved. *
3 * *
4 * Author: The ALICE Off-line Project. *
5 * Contributors are mentioned in the code where appropriate. *
6 * *
7 * Permission to use, copy, modify and distribute this software and its *
8 * documentation strictly for non-commercial purposes is hereby granted *
9 * without fee, provided that the above copyright notice appears in all *
10 * copies and that both the copyright notice and this permission notice *
11 * appear in the supporting documentation. The authors make no claims *
12 * about the suitability of this software for any purpose. It is *
13 * provided "as is" without express or implied warranty. *
14 **************************************************************************/
15
16/*
17$Log$
18*/
19
ab2f6604 20// -*- C++ -*-
21//
22// 1998/10/19
23// ---------------------------------------------------------------------------
24//
25// AliGBox Class
26//
27// This file is part of the ALICE Geometry Database .
28//
29// Author: Joana E. Santo & company...
30//
31// ---------------------------------------------------------------------------
32
33#include <TView.h>
34#include <TCanvas.h>
35#include <TVirtualPad.h>
36#include <iostream.h>
37#include <TGLKernelABC.h>
38#include "AliGBox.h"
39#include <TROOT.h>
40
41ClassImp(AliGBox)
42
43
44//-------------------------------------------------------------------------
45
46AliGBox::AliGBox(Text_t* name,Text_t* title, Float_t Dx, Float_t Dy, Float_t Dz) : AliGShape(name, title)
47{
48 /* Constructor */
49 fDx = Dx;
50 fDy = Dy;
51 fDz = Dz;
52}
53
54//-------------------------------------------------------------------------
55
56AliGBox::AliGBox( AliGBox* box )
57{
58 if( box ) {
59 /* Copy Constructor */
60 fDx = box->fDx;
61 fDy = box->fDy;
62 fDz = box->fDz;
63 fName = box->fName;
64 fTitle = box->fTitle;
65 fColor = box->fColor;
66 }
67 else{
68 /* Default Constructor */
69 fDx = 0;
70 fDy = 0;
71 fDz = 0;
72 fName = "";
73 fTitle = "";
74 }
75}
76
77//-------------------------------------------------------------------------
78
79AliGBox* AliGBox::operator=(const AliGBox *box)
80{
81 /* Operator = */
82 if( this == box) return this; // special case.
83
84 fDx = box->fDx;
85 fDy = box->fDy;
86 fDz = box->fDz;
87 fName = box->fName;
88 fTitle = box->fTitle;
89 fColor = box->fColor;
90
91 return this;
92}
93
94//-------------------------------------------------------------------------
95
96void AliGBox::DrawShape(Option_t *option)
97{
98 Draw(option);
99 gPad->Update();
100}
101
102//-------------------------------------------------------------------------
103
104void AliGBox::Paint(Option_t *option)
105{
106 SetLineColor( GetCol() );
107 const Int_t numpoints = 8;
108
109 //*-* Allocate memory for points *-*
110
111 Float_t *points = new Float_t[3*numpoints];
112 if (!points) return;
113
114 SetPoints(points);
115
116 if (gPad->GetView3D()) PaintGLPoints(points);
117
118 //== for (Int_t i = 0; i < numpoints; i++)
119 // gNode->Local2Master(&points[3*i],&points[3*i]);
120
121 Int_t c = ((GetLineColor() % 8) - 1) * 4; // Basic colors: 0, 1, ... 7
122 if (c < 0) c = 0;
123
124 //*-* Allocate memory for segments *-*
125
126 X3DBuffer *buff = new X3DBuffer;
127 if (buff) {
128 buff->numPoints = 8;
129 buff->numSegs = 12;
130 buff->numPolys = 6;
131 }
132
133//*-* Allocate memory for points *-*
134
135 buff->points = points;
136 buff->segs = new Int_t[buff->numSegs*3];
137 if (buff->segs) {
138 buff->segs[ 0] = c; buff->segs[ 1] = 0; buff->segs[ 2] = 1;
139 buff->segs[ 3] = c+1; buff->segs[ 4] = 1; buff->segs[ 5] = 2;
140 buff->segs[ 6] = c+1; buff->segs[ 7] = 2; buff->segs[ 8] = 3;
141 buff->segs[ 9] = c; buff->segs[10] = 3; buff->segs[11] = 0;
142 buff->segs[12] = c+2; buff->segs[13] = 4; buff->segs[14] = 5;
143 buff->segs[15] = c+2; buff->segs[16] = 5; buff->segs[17] = 6;
144 buff->segs[18] = c+3; buff->segs[19] = 6; buff->segs[20] = 7;
145 buff->segs[21] = c+3; buff->segs[22] = 7; buff->segs[23] = 4;
146 buff->segs[24] = c; buff->segs[25] = 0; buff->segs[26] = 4;
147 buff->segs[27] = c+2; buff->segs[28] = 1; buff->segs[29] = 5;
148 buff->segs[30] = c+1; buff->segs[31] = 2; buff->segs[32] = 6;
149 buff->segs[33] = c+3; buff->segs[34] = 3; buff->segs[35] = 7;
150 }
151
152//*-* Allocate memory for polygons *-*
153
154 buff->polys = new Int_t[buff->numPolys*6];
155 if (buff->polys) {
156 buff->polys[ 0] = c; buff->polys[ 1] = 4; buff->polys[ 2] = 0;
157 buff->polys[ 3] = 9; buff->polys[ 4] = 4; buff->polys[ 5] = 8;
158 buff->polys[ 6] = c+1; buff->polys[ 7] = 4; buff->polys[ 8] = 1;
159 buff->polys[ 9] = 10; buff->polys[10] = 5; buff->polys[11] = 9;
160 buff->polys[12] = c; buff->polys[13] = 4; buff->polys[14] = 2;
161 buff->polys[15] = 11; buff->polys[16] = 6; buff->polys[17] = 10;
162 buff->polys[18] = c+1; buff->polys[19] = 4; buff->polys[20] = 3;
163 buff->polys[21] = 8; buff->polys[22] = 7; buff->polys[23] = 11;
164 buff->polys[24] = c+2; buff->polys[25] = 4; buff->polys[26] = 0;
165 buff->polys[27] = 3; buff->polys[28] = 2; buff->polys[29] = 1;
166 buff->polys[30] = c+3; buff->polys[31] = 4; buff->polys[32] = 4;
167 buff->polys[33] = 5; buff->polys[34] = 6; buff->polys[35] = 7;
168 }
169
170 //*-* Paint in the pad
171 Bool_t rangeView = strcmp(option,"range")==0 ? kTRUE : kFALSE;
172 PaintShape(buff,rangeView);
173
174 if (strstr(option, "x3d")) {
175 if(buff && buff->points && buff->segs)
176 FillX3DBuffer(buff);
177 else {
178 gSize3D.numPoints -= buff->numPoints;
179 gSize3D.numSegs -= buff->numSegs;
180 gSize3D.numPolys -= buff->numPolys;
181 }
182 }
183
184 delete [] points;
185 if (buff->segs) delete [] buff->segs;
186 if (buff->polys) delete [] buff->polys;
187 if (buff) delete buff;
188
189
190}
191
192
193
194
195// ---------------------------------------------------------------------------
196
197void AliGBox::PaintGLPoints(Float_t *vertex)
198{
199//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Paint BRIK via OpenGL *-*-*-*-*-*-*-*-*-*-*-*-*
200//*-* =====================
201 gGLKernel->PaintBrik(vertex);
202}
203
204
205// ---------------------------------------------------------------------------
206
207void AliGBox::SetPoints(Float_t *buff)
208{
209//*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*Create AliGBox points*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
210//*-* =====================
211
212 if (buff) {
213 buff[ 0] = -fDx; buff[ 1] = -fDy; buff[ 2] = -fDz;
214 buff[ 3] = fDx; buff[ 4] = -fDy; buff[ 5] = -fDz;
215 buff[ 6] = fDx; buff[ 7] = fDy; buff[ 8] = -fDz;
216 buff[ 9] = -fDx; buff[10] = fDy; buff[11] = -fDz;
217 buff[12] = -fDx; buff[13] = -fDy; buff[14] = fDz;
218 buff[15] = fDx; buff[16] = -fDy; buff[17] = fDz;
219 buff[18] = fDx; buff[19] = fDy; buff[20] = fDz;
220 buff[21] = -fDx; buff[22] = fDy; buff[23] = fDz;
221 }
222}
223
224//-------------------------------------------------------------------------
225
226void AliGBox::Sizeof3D() const
227{
228//*-*-*-*-*-*-*Return total X3D size of this shape with its attributes*-*-*-*-*-*
229//*-* =======================================================
230
231 //cout << " Entra en AliGBox::Sizeof3D() " << endl;
232
233 gSize3D.numPoints += 8;
234 gSize3D.numSegs += 12;
235 gSize3D.numPolys += 6;
236}
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