other.fMaxRings,
other.fMaxSectors,
other.fMaxStrips),
+ fTotal(0),
fData(0)
{
// Copy constructor
fTotal = fMaxDetectors * fMaxRings * fMaxSectors * fMaxStrips;
fData = new Bool_t[fTotal];
- for (size_t i = 0; i < fTotal; i++) fData[i] = other.fData[i];
+ for (Int_t i = 0; i < fTotal; i++) fData[i] = other.fData[i];
}
//__________________________________________________________
-AliFMDBoolMap::AliFMDBoolMap(size_t maxDet,
- size_t maxRing,
- size_t maxSec,
- size_t maxStr)
+AliFMDBoolMap::AliFMDBoolMap(UShort_t maxDet,
+ UShort_t maxRing,
+ UShort_t maxSec,
+ UShort_t maxStr)
: AliFMDMap(maxDet, maxRing, maxSec, maxStr),
+ fTotal(0),
fData(0)
{
// Constructor.
if (fData) delete [] fData;
fTotal = fMaxDetectors * fMaxRings * fMaxSectors * fMaxStrips;
fData = new Bool_t[fTotal];
- for (size_t i = 0; i < fTotal; i++) fData[i] = other.fData[i];
+ for (Int_t i = 0; i < fTotal; i++) fData[i] = other.fData[i];
return *this;
}
AliFMDBoolMap::Reset(const Bool_t& val)
{
// Reset map to val
- for (size_t i = 0; i < fTotal; i++) fData[i] = val;
+ for (Int_t i = 0; i < fTotal; i++) fData[i] = val;
}
//__________________________________________________________