/// Return half-distance between two slats
static Float_t DzSlat() {return fgDzSlat;}
/// Return chamber number according z position of hit.
- static Int_t ChamberNumber(Float_t z);
+ static Int_t ChamberNumber(Float_t z, bool warn = false);
/// Return SqrtKx3 for Slat
static Float_t SqrtKx3() {return fgSqrtKx3;}
/// Return SqrtKy3 for Slat
static Int_t fgNGeomModules; ///< Number of Geometry modules
static Float_t fgDefaultChamberZ[14]; //!< Z-positions of chambers
+ static Float_t fgDefaultChamberMinZ[14]; //!< Minimum z-positions of chambers
+ static Float_t fgDefaultChamberMaxZ[14]; //!< Maximum z-positions of chambers
static Float_t fgDefaultRatioTriggerChamber[4]; ///< Ratio between trigger chambers
static Float_t fgSt345inclination; //!< Inclination with respect the vertical axis of stations 345
static Float_t fgDmin[7]; //!< Inner diameter