* See cxx source for full Copyright notice */
/* $Id$ */
+// Revision of includes 07/05/2004
#include <TObject.h>
class AliMUONDigit : public TObject {
public:
- AliMUONDigit() {}
- AliMUONDigit(const AliMUONDigit& );
+ AliMUONDigit();
+ AliMUONDigit(const AliMUONDigit& rhs);
AliMUONDigit(Int_t *digits);
AliMUONDigit(Int_t *tracks, Int_t *charges, Int_t *digits);
virtual ~AliMUONDigit();
- AliMUONDigit& operator=(const AliMUONDigit& );
+ AliMUONDigit& operator=(const AliMUONDigit& rhs);
+ virtual Bool_t IsSortable() const {return kTRUE;}
+ virtual int Compare(const TObject *obj) const;
+
+ virtual Int_t DetElemId()const {return fDetElemId;}
virtual Int_t PadX() const {return fPadX;}
virtual Int_t PadY() const {return fPadY;}
virtual Int_t Signal() const {return fSignal;}
virtual Int_t Hit() const {return fHit;}
virtual Int_t Cathode() const {return fCathode;}
virtual Int_t Track(Int_t i) const {return fTracks[i];}
- virtual Int_t TrackCharge(Int_t i) const {return fTcharges[i];}
- virtual void AddSignal(Int_t q) {fSignal += q;}
- virtual void AddPhysicsSignal(Int_t q) {fPhysics += q;}
+ virtual Int_t TrackCharge(Int_t i) const {return fTcharges[i];}
+
+ virtual void SetDetElemId(Int_t id) {fDetElemId = id;}
+ virtual void SetPadX(Int_t pad) {fPadX = pad;}
+ virtual void SetPadY(Int_t pad) {fPadY = pad;}
+ virtual void AddSignal(Int_t q) {fSignal += q;}
+ virtual void AddPhysicsSignal(Int_t q) {fPhysics += q;}
+ virtual void SetHit(Int_t n) {fHit = n;}
+ virtual void SetCathode(Int_t c) {fCathode = c;}
+
+
private:
Int_t fPadX; // Pad number along x
Int_t fPadY; // Pad number along y
Int_t fTracks[kMAXTRACKS]; // primary tracks making this digit (up to 10)
Int_t fPhysics; // physics contribution to signal
Int_t fHit; // hit number - temporary solution
+ Int_t fDetElemId; // Detection element ID
- ClassDef(AliMUONDigit,1) //Digits for MUON
+ ClassDef(AliMUONDigit,2) //Digits for MUON
};
#endif