AliPositionObj(AliPosition& p); // Constructor
virtual ~AliPositionObj(); // Destructor
AliPositionObj(const AliPositionObj& p); // Copy constructor
- void Load(Ali3Vector& q); // Load all attributes of input AliPosition
- ClassDef(AliPositionObj,2) // Handling of positions in various reference frames.
+ ClassDef(AliPositionObj,3) // Handling of positions in various reference frames.
};
#endif