//
// Insert object of given type
//
- if (!fElements) fElements = new TObjArray(1000);
+ if (!fElements) fElements = new TObjArray(10000);
+ if (fElements->GetSize()<=fCurrentIndex) fElements->Expand(fCurrentIndex*2);
TTreeDataElement* element = (TTreeDataElement*)fElements->At(fCurrentIndex);
if (!element) {
element = new TTreeDataElement(type);