// //
///////////////////////////////////////////////////////////////////////////////
-#include <TVirtualMC.h>
-#include <TGeoMedium.h>
-#include <TGeoVolume.h>
+#include <TGeoCompositeShape.h>
+#include <TGeoGlobalMagField.h>
+#include <TGeoManager.h>
#include <TGeoMatrix.h>
+#include <TGeoMedium.h>
#include <TGeoPgon.h>
+#include <TGeoVolume.h>
#include <TGeoXtru.h>
-#include <TGeoCompositeShape.h>
-#include <TGeoManager.h>
+#include <TVirtualMC.h>
#include "AliMAG.h"
#include "AliMagF.h"
// Create materials for L3 magnet
//
- Int_t isxfld = gAlice->Field()->Integ();
- Float_t sxmgmx = gAlice->Field()->Max();
+ Int_t isxfld = ((AliMagF*)TGeoGlobalMagField::Instance()->GetField())->Integ();
+ Float_t sxmgmx = ((AliMagF*)TGeoGlobalMagField::Instance()->GetField())->Max();
Float_t epsil, stmin, deemax, tmaxfd, stemax;
AliMedium(16, "WATER ", 16, 0, isxfld, sxmgmx, tmaxfd, stemax, deemax, epsil, stmin);
}
-//_____________________________________________________________________________
-void AliMAG::DrawModule() const
-{
- //
- // Draw a shaded view of the L3 magnet
- //
-}
-
//_____________________________________________________________________________
void AliMAG::Init()
{