// formally seed may allocate memory for clusters (althought this should not happen for
// the seeds in the pool). Hence we need this method for fwd. compatibility
if (fClusterOwner) for (int i=160;i--;) {delete fClusterPointer[i]; fClusterPointer[i] = 0;}
// formally seed may allocate memory for clusters (althought this should not happen for
// the seeds in the pool). Hence we need this method for fwd. compatibility
if (fClusterOwner) for (int i=160;i--;) {delete fClusterPointer[i]; fClusterPointer[i] = 0;}