+ void SetTimeGain(const Float_t* TimeGain);
+
+ void SetParameter(TString name, Int_t val);
+ void SetTimeResolution(UShort_t *resols);
+ void SetTimeResolution(UShort_t resol, Int_t board);
+ void SetWidthResolution(UShort_t *resols);
+ void SetWidthResolution(UShort_t resol, Int_t board);
+
+ void SetMatchWindow(UInt_t *windows);
+ void SetMatchWindow(UInt_t window, Int_t board);
+ void SetSearchWindow(UInt_t *windows);
+ void SetSearchWindow(UInt_t window, Int_t board);
+ void SetTriggerCountOffset(UInt_t *offsets);
+ void SetTriggerCountOffset(UInt_t offset, Int_t board);
+ void SetRollOver(UInt_t *offsets);
+ void SetRollOver(UInt_t offset, Int_t board);
+
+ void SetDiscriThr(Float_t thr, Int_t channel);
+ void SetDiscriThr(const Float_t* thresholds);