if (!IsUseNoiseCorrection())
// If the reconstruction factor was high (4 or more), do nothing
return 0;
-
+#if 1
+ if (!esd.TestBit(1 << 14)) {
+ // If the bit isn't set, do nothing
+ return 0;
+ }
+#else
+ // Uncommented until Peter commits patch to STEER/ESD
if (!esd.NeedNoiseFix()) {
- // If the bit isn't set, doo nothing
+ // If the bit isn't set, do nothing
return 0;
}
+#endif
// Get the target factor - even thought the method below returns a
// floating point value, we know that the noise factor is always