virtual ~AliGenDPMjet();
virtual void Generate();
virtual void Init();
+ virtual void FinishRun();
virtual void SetEnergyCMS(Float_t energy = 14000.) {fEnergyCMS = energy; fBeamEn = energy / 2.;}
virtual void SetImpactParameterRange(Float_t bmin=0., Float_t bmax=1.)
{fMinImpactParam=bmin; fMaxImpactParam=bmax;}
virtual Int_t GetSpectators() {return fSpectators;}
virtual Int_t GetFlavor() {return fFlavor;}
- // Temporeaneo!?!
virtual void SetGenImpPar(Float_t bValue) {fGenImpPar=bValue;}
virtual Float_t GetGenImpPar() {return fGenImpPar;}