q3 = sqrt(pow(qinv12,2) + pow(qinv13,2) + pow(qinv23,2));
transK3 = sqrt( pow(pVect1[1]+pVect2[1]+pVect3[1],2) + pow(pVect1[2]+pVect2[2]+pVect3[2],2))/3.;
- //if(transK3<0.3) fEDbin=0;
- //else fEDbin=1;
+ if(fEDbins>1){
+ if(transK3<0.3) fEDbin=0;
+ else fEDbin=1;
+ }
firstQ=0; secondQ=0; thirdQ=0;
static const Int_t fKbinsT = 4;// Set fKstep as well !!!!
static const Int_t fKbinsY = 1;// Set fKstep as well !!!!
- static const Int_t fEDbins = 1;
+ static const Int_t fEDbins = 2;
static const Int_t fCentBins = 10;// 0-50%
static const Int_t fRVALUES = 7;// 7 EW radii (5-11) , was 8 Gaussian radii (3-10fm)