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[u/mrichter/AliRoot.git] / EVE / Alieve / MUONChamber.cxx
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3626c858 1#include "MUONChamber.h"
2
3#include <Alieve/MUONData.h>
4#include <Alieve/MUONChamberData.h>
5
6#include <TBuffer3D.h>
7#include <TBuffer3DTypes.h>
8#include <TVirtualPad.h>
9#include <TVirtualViewer3D.h>
10
11#include <TStyle.h>
12#include <TColor.h>
13#include <TMath.h>
14
15using namespace Reve;
16using namespace Alieve;
17
18//______________________________________________________________________
19// MUONChamber
20//
21
22ClassImp(MUONChamber)
23
24//______________________________________________________________________
eadce74d 25MUONChamber::MUONChamber(Int_t id, const Text_t* n, const Text_t* t) :
3626c858 26Reve::RenderElement(fFrameColor),
27TNamed(n,t),
28fMUONData(0),
29fFrameColor((Color_t)2),
30fRTS(1),
31fChamberID(0),
32fQuadSet1(n,t),
33fQuadSet2(n,t),
eadce74d 34fPointSet1(n),
35fPointSet2(n),
3626c858 36fThreshold(0),
eadce74d 37fMaxVal(4096),
38fClusterSize(5),
39fHitSize(5)
3626c858 40{
41 //
42 // constructor
43 //
44
eadce74d 45 Char_t name[256];
46 if (id < 10) {
47 sprintf(name,"Chamber %02d (trac)",id);
48 } else {
49 sprintf(name,"Chamber %02d (trig)",id);
50 }
51 SetName(name);
52
3626c858 53 ComputeBBox();
54
55}
56
57//______________________________________________________________________
58MUONChamber::~MUONChamber()
59{
60 //
61 // destructor
62 //
63
64 if(fMUONData) fMUONData->DecRefCount();
65
66}
67
68//______________________________________________________________________
69void MUONChamber::ComputeBBox()
70{
71 //
72 // bounding box
73 //
74
75#if ROOT_VERSION_CODE <= ROOT_VERSION(5,11,2)
76 bbox_init();
77#else
78 BBoxInit();
79#endif
80
eadce74d 81 fBBox[0] = - 400.0;
82 fBBox[1] = + 400.0;
83 fBBox[2] = - 400.0;
84 fBBox[3] = + 400.0;
3626c858 85 fBBox[4] = -1800.0;
eadce74d 86 fBBox[5] = + 500.0;
3626c858 87
88 Float_t* b1 = fQuadSet1.AssertBBox();
89 for(Int_t i=0; i<6; ++i) { b1[i] = fBBox[i]; }
90 Float_t* b2 = fQuadSet2.AssertBBox();
91 for(Int_t i=0; i<6; ++i) { b2[i] = fBBox[i]; }
eadce74d 92 Float_t* b3 = fPointSet1.AssertBBox();
93 for(Int_t i=0; i<6; ++i) { b3[i] = fBBox[i]; }
94 Float_t* b4 = fPointSet2.AssertBBox();
95 for(Int_t i=0; i<6; ++i) { b4[i] = fBBox[i]; }
3626c858 96
97}
98
99//______________________________________________________________________
100void MUONChamber::Paint(Option_t*)
101{
102 //
103 // draw...
104 //
105
2caed564 106 if(fRnrSelf == kFALSE)
3626c858 107 return;
108
109 TBuffer3D buffer(TBuffer3DTypes::kGeneric);
110
111 buffer.fID = this;
112 buffer.fColor = 2;
113 buffer.fTransparency = 0;
114 buffer.fLocalFrame = 0;
115
116 buffer.SetSectionsValid(TBuffer3D::kCore);
117 Int_t reqSections = gPad->GetViewer3D()->AddObject(buffer);
118 if (reqSections == TBuffer3D::kNone) {
119 //printf("MUONChamber::Paint viewer was happy with Core buff3d.\n");
120 return;
121 }
122
123 printf("MUONChamber::Paint only GL supported.\n");
124 return;
125
126}
127
128//______________________________________________________________________
129void MUONChamber::SetThreshold(Short_t t)
130{
131 //
132 // digits amplitude threshold
133 //
134
135 fThreshold = TMath::Min(t, (Short_t)(fMaxVal - 1));
136 ClearColorArray();
137 IncRTS();
138
139}
140
141//______________________________________________________________________
142void MUONChamber::SetMaxVal(Int_t mv)
143{
144 //
145 // digits amplitude maximum value
146 //
147
148 fMaxVal = TMath::Max(mv, (Int_t)(fThreshold + 1));
149 ClearColorArray();
150 IncRTS();
151
152}
153
eadce74d 154//______________________________________________________________________
155void MUONChamber::SetClusterSize(Int_t size)
156{
157 //
158 // cluster point size
159 //
160
161 fClusterSize = TMath::Max(1, size);
162 IncRTS();
163
164}
165
166//______________________________________________________________________
167void MUONChamber::SetHitSize(Int_t size)
168{
169 //
170 // hit point size
171 //
172
173 fHitSize = TMath::Max(1, size);
174 IncRTS();
175
176}
177
3626c858 178//______________________________________________________________________
179void MUONChamber::SetupColor(Int_t val, UChar_t* pixel) const
180{
181 //
182 // RGBA color for amplitude "val"
183 //
184
185 Float_t div = TMath::Max(1, fMaxVal - fThreshold);
186 Int_t nCol = gStyle->GetNumberOfColors();
187 Int_t cBin = (Int_t) TMath::Nint(nCol*(val - fThreshold)/div);
188
189 ColorFromIdx(gStyle->GetColorPalette(TMath::Min(nCol - 1, cBin)), pixel);
190
191}
192
193//______________________________________________________________________
194Int_t MUONChamber::ColorIndex(Int_t val) const
195{
196 //
197 // index color
198 //
199
200 if(val < fThreshold) val = fThreshold;
201 if(val > fMaxVal) val = fMaxVal;
202
203 Float_t div = TMath::Max(1, fMaxVal - fThreshold);
204 Int_t nCol = gStyle->GetNumberOfColors();
205 Int_t cBin = (Int_t) TMath::Nint(nCol*(val - fThreshold)/div);
206
207 return gStyle->GetColorPalette(TMath::Min(nCol - 1, cBin));
208
209}
210
211//______________________________________________________________________
212void MUONChamber::SetupColorArray() const
213{
214 //
215 // build array of colors
216 //
217
218 if(fColorArray)
219 return;
220
221 fColorArray = new UChar_t [4 * (fMaxVal - fThreshold + 1)];
222 UChar_t* p = fColorArray;
223 for(Int_t v=fThreshold; v<=fMaxVal; ++v, p+=4)
224 SetupColor(v, p);
225
226}
227
228//______________________________________________________________________
229void MUONChamber::ClearColorArray()
230{
231 //
232 // delete array of colors
233 //
234
235 if(fColorArray) {
236 delete [] fColorArray;
237 fColorArray = 0;
238 }
239}
240
241//______________________________________________________________________
242void MUONChamber::SetDataSource(MUONData* data)
243{
244
245 if (data == fMUONData) return;
246 if(fMUONData) fMUONData->DecRefCount();
247 fMUONData = data;
248 if(fMUONData) fMUONData->IncRefCount();
249 IncRTS();
250
251}
252
253//______________________________________________________________________
254MUONChamberData* MUONChamber::GetChamberData() const
255{
256
257 return fMUONData ? fMUONData->GetChamberData(fChamberID) : 0;
258
259}
260
261//______________________________________________________________________
262void MUONChamber::UpdateQuads()
263{
264
265 fQuadSet1.Quads().clear();
266 fQuadSet2.Quads().clear();
eadce74d 267 fPointSet1.Reset();
268 fPointSet2.Reset();
3626c858 269
270 MUONChamberData* data = GetChamberData();
271
272 Float_t *buffer;
eadce74d 273 Float_t x0, y0, x1, y1, z, clsq;
274 Int_t charge, cathode, nDigits, nClusters, nHits, oldSize, ic1, ic2;
275 Double_t clsX, clsY, clsZ;
276 Float_t hitX, hitY, hitZ;
277
3626c858 278 if (data != 0) {
279
280 SetupColorArray();
281
eadce74d 282 // digits
283
284 nDigits = data->GetNDigits();
3626c858 285
eadce74d 286 for (Int_t id = 0; id < nDigits; id++) {
3626c858 287
288 buffer = data->GetDigitBuffer(id);
289
290 x0 = buffer[0]-buffer[2];
291 y0 = buffer[1]-buffer[3];
292 x1 = buffer[0]+buffer[2];
293 y1 = buffer[1]+buffer[3];
294 z = buffer[4];
295 charge = (Int_t)buffer[5];
296 cathode = (Int_t)buffer[6];
297
eadce74d 298 if (charge <= fThreshold) continue;
299
3626c858 300 if (cathode == 0) {
301
302 fQuadSet1.Quads().push_back(Reve::Quad());
303
304 fQuadSet1.Quads().back().ColorFromIdx(ColorIndex(charge));
305 //ColorFromArray(charge,(UChar_t*)&fQuadSet1.fQuads.back().color);
306
307 //UChar_t* c = (UChar_t*)&fQuadSet1.fQuads.back().color;
308 //printf("%d %d %d %d \n",c[0],c[1],c[2],c[3]);
309
310 Float_t* p = fQuadSet1.Quads().back().vertices;
311
312 p[0] = x0; p[1] = y0; p[2] = z; p += 3;
313 p[0] = x1; p[1] = y0; p[2] = z; p += 3;
314 p[0] = x1; p[1] = y1; p[2] = z; p += 3;
315 p[0] = x0; p[1] = y1; p[2] = z; p += 3;
316
317 }
318
319 if (cathode == 1) {
320
321 fQuadSet2.Quads().push_back(Reve::Quad());
322
323 fQuadSet2.Quads().back().ColorFromIdx(ColorIndex(charge));
324 //ColorFromArray(charge,(UChar_t*)&fQuadSet2.fQuads.back().color);
325
326 //UChar_t* c = (UChar_t*)&fQuadSet2.fQuads.back().color;
327 //printf("%d %d %d %d \n",c[0],c[1],c[2],c[3]);
328
329 Float_t* p = fQuadSet2.Quads().back().vertices;
330
331 p[0] = x0; p[1] = y0; p[2] = z; p += 3;
332 p[0] = x1; p[1] = y0; p[2] = z; p += 3;
333 p[0] = x1; p[1] = y1; p[2] = z; p += 3;
334 p[0] = x0; p[1] = y1; p[2] = z; p += 3;
335
336 }
337
338 } // end digits loop
339
eadce74d 340 // clusters
341
342 nClusters = data->GetNClusters()/2; // only one cathode plane
343 oldSize = fPointSet1.GrowFor(nClusters);
344 ic1 = ic2 = 0;
345 for (Int_t ic = 0; ic < (nClusters*2); ic++) {
346
347 buffer = data->GetClusterBuffer(ic);
348
349 clsX = (Double_t)buffer[0];
350 clsY = (Double_t)buffer[1];
351 clsZ = (Double_t)buffer[2];
352 clsq = buffer[3];
353 cathode = (Int_t)buffer[4];
354
355 if (cathode == 0) {
356 fPointSet1.SetPoint(ic1,clsX,clsY,clsZ);
357 ic1++;
358 }
359
360 } // end clusters loop
361
362 // hits
363
364 nHits = data->GetNHits();
365 oldSize = fPointSet2.GrowFor(nHits);
366 for (Int_t ih = 0; ih < nHits; ih++) {
367 buffer = data->GetHitBuffer(ih);
368 hitX = buffer[0];
369 hitY = buffer[1];
370 hitZ = buffer[2];
371 fPointSet2.SetPoint(ih,hitX,hitY,hitZ);
372 }
373
374 } // end data
3626c858 375
376}
377
378//______________________________________________________________________
379void MUONChamber::SetChamberID(Int_t id)
380{
381
382 if (id < 0) id = 0;
383 if (id > 13) id = 13;
384
385 fChamberID = id;
386 IncRTS();
387
388}
389