#include <TBRIK.h>
#include <TXTRU.h>
+#include "AliLog.h"
#include "AliITSgeomMatrix.h"
+using std::endl;
+using std::cout;
+using std::ios;
+using std::setprecision;
ClassImp(AliITSgeomMatrix)
//----------------------------------------------------------------------
AliITSgeomMatrix::AliITSgeomMatrix():
// Return:
// noting
Double_t si,c=180./TMath::Pi();
+ const Double_t epsil=1.e-15;
ang[1] = TMath::ATan2(fm[0][1],fm[0][0]);
- if(TMath::Cos(ang[1])!=0.0) si = fm[0][0]/TMath::Cos(ang[1]);
+ if( !(TMath::AreEqualAbs(TMath::Cos(ang[1]),0.,epsil))) si = fm[0][0]/TMath::Cos(ang[1]);
else si = fm[0][1]/TMath::Sin(ang[1]);
ang[0] = TMath::ATan2(si,fm[0][2]);
ang[3] = TMath::ATan2(fm[1][1],fm[1][0]);
- if(TMath::Cos(ang[3])!=0.0) si = fm[1][0]/TMath::Cos(ang[3]);
+ if(!(TMath::AreEqualAbs(TMath::Cos(ang[3]),0.,epsil))) si = fm[1][0]/TMath::Cos(ang[3]);
else si = fm[1][1]/TMath::Sin(ang[3]);
ang[2] = TMath::ATan2(si,fm[1][2]);
ang[5] = TMath::ATan2(fm[2][1],fm[2][0]);
- if(TMath::Cos(ang[5])!=0.0) si = fm[2][0]/TMath::Cos(ang[5]);
+ if(!(TMath::AreEqualAbs(TMath::Cos(ang[5]),0.,epsil))) si = fm[2][0]/TMath::Cos(ang[5]);
else si = fm[2][1]/TMath::Sin(ang[5]);
ang[4] = TMath::ATan2(si,fm[2][2]);
// noting
Int_t i,j;
Double_t si,lr[9],c=TMath::Pi()/180.;
+ const Double_t epsil = 1.e-15;
si = TMath::Sin(c*ang[0]);
- if(ang[0]== 90.0) si = +1.0;
- if(ang[0]==270.0) si = -1.0;
- if(ang[0]== 0.0||ang[0]==180.) si = 0.0;
+ if(TMath::AreEqualAbs(ang[0],90.,epsil)) si = +1.0;
+ if(TMath::AreEqualAbs(ang[0],270.,epsil)) si = -1.0;
+ if(TMath::AreEqualAbs(ang[0],0.,epsil) ||TMath::AreEqualAbs(ang[0],180.,epsil)) si = 0.0;
lr[0] = si * TMath::Cos(c*ang[1]);
lr[1] = si * TMath::Sin(c*ang[1]);
lr[2] = TMath::Cos(c*ang[0]);
- if(ang[0]== 90.0||ang[0]==270.) lr[2] = 0.0;
- if(ang[0]== 0.0) lr[2] = +1.0;
- if(ang[0]==180.0) lr[2] = -1.0;
+ if(TMath::AreEqualAbs(ang[0],90.,epsil)||TMath::AreEqualAbs(ang[0],270.,epsil)) lr[2] = 0.0;
+ if(TMath::AreEqualAbs(ang[0],0.,epsil)) lr[2] = +1.0;
+ if(TMath::AreEqualAbs(ang[0],180.,epsil)) lr[2] = -1.0;
//
si = TMath::Sin(c*ang[2]);
- if(ang[2]== 90.0) si = +1.0;
- if(ang[2]==270.0) si = -1.0;
- if(ang[2]== 0.0||ang[2]==180.) si = 0.0;
+ if(TMath::AreEqualAbs(ang[2],90.,epsil)) si = +1.0;
+ if(TMath::AreEqualAbs(ang[2],270.,epsil)) si = -1.0;
+ if(TMath::AreEqualAbs(ang[2],0.,epsil) || TMath::AreEqualAbs(ang[2],180.,epsil)) si = 0.0;
lr[3] = si * TMath::Cos(c*ang[3]);
lr[4] = si * TMath::Sin(c*ang[3]);
lr[5] = TMath::Cos(c*ang[2]);
- if(ang[2]== 90.0||ang[2]==270.) lr[5] = 0.0;
- if(ang[2]== 0.0) lr[5] = +1.0;
- if(ang[2]==180.0) lr[5] = -1.0;
+ if(TMath::AreEqualAbs(ang[2],90.,epsil) || TMath::AreEqualAbs(ang[2],270.,epsil)) lr[5] = 0.0;
+ if(TMath::AreEqualAbs(ang[2],0.,epsil)) lr[5] = +1.0;
+ if(TMath::AreEqualAbs(ang[2],180.,epsil)) lr[5] = -1.0;
//
si = TMath::Sin(c*ang[4]);
- if(ang[4]== 90.0) si = +1.0;
- if(ang[4]==270.0) si = -1.0;
- if(ang[4]== 0.0||ang[4]==180.) si = 0.0;
+ if(TMath::AreEqualAbs(ang[4],90.,epsil)) si = +1.0;
+ if(TMath::AreEqualAbs(ang[4],270.0,epsil)) si = -1.0;
+ if(TMath::AreEqualAbs(ang[4],0.,epsil)|| TMath::AreEqualAbs(ang[4],180.,epsil)) si = 0.0;
lr[6] = si * TMath::Cos(c*ang[5]);
lr[7] = si * TMath::Sin(c*ang[5]);
lr[8] = TMath::Cos(c*ang[4]);
- if(ang[4]== 90.0||ang[4]==270.0) lr[8] = 0.0;
- if(ang[4]== 0.0) lr[8] = +1.0;
- if(ang[4]==180.0) lr[8] = -1.0;
+ if(TMath::AreEqualAbs(ang[4],90.0,epsil) ||TMath::AreEqualAbs(ang[4],270.,epsil)) lr[8] = 0.0;
+ if(TMath::AreEqualAbs(ang[4],0.,epsil)) lr[8] = +1.0;
+ if(TMath::AreEqualAbs(ang[4],180.0,epsil)) lr[8] = -1.0;
// Normalize these elements and fill matrix fm.
for(i=0;i<3;i++){// reuse si.
si = 0.0;
// Return:
// none.
Int_t i,j;
-
+ const Int_t kMxVal=10000;
*is >> fDetectorIndex;
for(i=0;i<3;i++) *is >> fid[i];
// for(i=0;i<3;i++) *is >> frot[i]; // Redundant with fm[][].
while(is->peek()==' ')is->get(); // skip white spaces
if(isprint(is->peek())){ // old format did not have path.
*is >> j; // string length
+ if(j>kMxVal || j<0){
+ AliError(Form("j> %d",kMxVal));
+ return;
+ }
fPath.Resize(j);
for(i=0;i<j;i++) {*is >> fPath[i];}
} // end if
Int_t i,j;
const Float_t kScale=0.5,kLw=0.2;
Float_t xchar[13][2]={
- {0.5*kLw,1.},{0.,0.5*kLw},{0.5-0.5*kLw,0.5},
- {0.,0.5*kLw},{0.5*kLw,0.},{0.5,0.5-0.5*kLw},
- {1-0.5*kLw,0.},{1.,0.5*kLw},{0.5+0.5*kLw,0.5},
- {1.,1.-0.5*kLw},{1.-0.5*kLw,1.},{0.5,0.5+0.5*kLw},
- {0.5*kLw,1.}};
+ {static_cast<Float_t>(0.5*kLw),1.},{0.,static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5-0.5*kLw),0.5},
+ {0.,static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5*kLw),0.},{0.5,static_cast<Float_t>(0.5-0.5*kLw)},
+ {static_cast<Float_t>(1-0.5*kLw),0.},{1.,static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5+0.5*kLw),0.5},
+ {1.,static_cast<Float_t>(1.-0.5*kLw)},{static_cast<Float_t>(1.-0.5*kLw),1.},{0.5,static_cast<Float_t>(0.5+0.5*kLw)},
+ {static_cast<Float_t>(0.5*kLw),1.}};
Float_t ychar[10][2]={
- {.5-0.5*kLw,0.},{.5+0.5*kLw,0.},{.5+0.5*kLw,0.5-0.5*kLw},
- {1.,1.-0.5*kLw},{1.-0.5*kLw,1.},{0.5+0.5*kLw,0.5},
- {0.5*kLw,1.} ,{0.,1-0.5*kLw} ,{0.5-0.5*kLw,0.5},
- {.5-0.5*kLw,0.}};
+ {static_cast<Float_t>(.5-0.5*kLw),0.},{static_cast<Float_t>(.5+0.5*kLw),0.},{static_cast<Float_t>(.5+0.5*kLw),static_cast<Float_t>(0.5-0.5*kLw)},
+ {1.,static_cast<Float_t>(1.-0.5*kLw)},{static_cast<Float_t>(1.-0.5*kLw),1.},{static_cast<Float_t>(0.5+0.5*kLw),0.5},
+ {static_cast<Float_t>(0.5*kLw),1.} ,{0.,static_cast<Float_t>(1-0.5*kLw)} ,{static_cast<Float_t>(0.5-0.5*kLw),0.5},
+ {static_cast<Float_t>(.5-0.5*kLw),0.}};
Float_t zchar[11][2]={
- {0.,1.},{0,1.-kLw},{1.-kLw,1.-kLw},{0.,kLw} ,{0.,0.},
- {1.,0.},{1.,kLw} ,{kLw,kLw} ,{1.,1.-kLw},{1.,1.},
+ {0.,1.},{0,static_cast<Float_t>(1.-kLw)},{static_cast<Float_t>(1.-kLw),static_cast<Float_t>(1.-kLw)},{0.,kLw} ,{0.,0.},
+ {1.,0.},{1.,kLw} ,{kLw,kLw} ,{1.,static_cast<Float_t>(1.-kLw)},{1.,1.},
{0.,1.}};
for(i=0;i<13;i++)for(j=0;j<2;j++){
if(i<13) xchar[i][j] = kScale*xchar[i][j];
for(i=0;i<10;i++) axiszl->DefineVertex(i,zchar[i][0],zchar[i][1]);
axiszl->DefineSection(0,-0.5*kLw);axiszl->DefineSection(1,0.5*kLw);
Float_t lxy[13][2]={
- {-0.5*kLw,-0.5*kLw},{0.8,-0.5*kLw},{0.8,-0.1},{1.0,0.0},
- {0.8,0.1},{0.8,0.5*kLw},{0.5*kLw,0.5*kLw},{0.5*kLw,0.8},
- {0.1,0.8},{0.0,1.0},{-0.1,0.8},{-0.5*kLw,0.8},
- {-0.5*kLw,-0.5*kLw}};
+ {static_cast<Float_t>(-0.5*kLw),static_cast<Float_t>(-0.5*kLw)},{0.8,static_cast<Float_t>(-0.5*kLw)},{0.8,-0.1},{1.0,0.0},
+ {0.8,0.1},{0.8,static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5*kLw),static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5*kLw),0.8},
+ {0.1,0.8},{0.0,1.0},{-0.1,0.8},{static_cast<Float_t>(-0.5*kLw),0.8},
+ {static_cast<Float_t>(-0.5*kLw),static_cast<Float_t>(-0.5*kLw)}};
TXTRU *axisxy = new TXTRU("axisxy","axisxy","text",13,2);
for(i=0;i<13;i++) axisxy->DefineVertex(i,lxy[i][0],lxy[i][1]);
axisxy->DefineSection(0,-0.5*kLw);axisxy->DefineSection(1,0.5*kLw);
Float_t lz[8][2]={
- {0.5*kLw,-0.5*kLw},{0.8,-0.5*kLw},{0.8,-0.1},{1.0,0.0},
- {0.8,0.1},{0.8,0.5*kLw},{0.5*kLw,0.5*kLw},
- {0.5*kLw,-0.5*kLw}};
+ {static_cast<Float_t>(0.5*kLw),static_cast<Float_t>(-0.5*kLw)},{0.8,static_cast<Float_t>(-0.5*kLw)},{0.8,-0.1},{1.0,0.0},
+ {0.8,0.1},{0.8,static_cast<Float_t>(0.5*kLw)},{static_cast<Float_t>(0.5*kLw),static_cast<Float_t>(0.5*kLw)},
+ {static_cast<Float_t>(0.5*kLw),static_cast<Float_t>(-0.5*kLw)}};
TXTRU *axisz = new TXTRU("axisz","axisz","text",8,2);
for(i=0;i<8;i++) axisz->DefineVertex(i,lz[i][0],lz[i][1]);
axisz->DefineSection(0,-0.5*kLw);axisz->DefineSection(1,0.5*kLw);