3 AliRunLoader* rl = Alieve::Event::AssertRunLoader();
5 rl->LoadDigits("MUON");
7 TTree* dt = rl->GetTreeD("MUON", false);
9 Alieve::MUONDigitsInfo* di = new Alieve::MUONDigitsInfo();
12 gStyle->SetPalette(1, 0);
14 gReve->DisableRedraw();
23 for (Int_t iSta = 1; iSta <= 7; iSta++) {
25 for (Int_t iCha = 1; iCha <= 2; iCha++) {
27 sprintf(name,"M-ST%1dCH%1d/Digits",iSta,iCha);
29 Reve::RenderElementList* l = new Reve::RenderElementList(name);
32 sprintf(title,"Station %1d chamber %1d (tracking)",iSta,iCha);
34 sprintf(title,"Station %1d chamber %1d (trigger)",iSta,iCha);
38 l->SetMainColor((Color_t)4);
39 gReve->AddRenderElement(l);
41 Int_t iChamber = (iSta-1) * 2 + iCha;
44 for ( it.First(iChamber-1); ! it.IsDone(); it.Next() ) {
46 Int_t detElemId = it.CurrentDE();
48 for (Int_t iCat = 1; iCat <=2; iCat++) {
50 Alieve::MUONModule* m = new Alieve::MUONModule(detElemId, iCat, di, 1, 0, (Color_t)2);
51 gReve->AddRenderElement(l, m);
61 gReve->EnableRedraw();