1 ///////////////////////////////////////////////////////////////////////////
5 // This file is part of starlight.
7 // starlight is free software: you can redistribute it and/or modify
8 // it under the terms of the GNU General Public License as published by
9 // the Free Software Foundation, either version 3 of the License, or
10 // (at your option) any later version.
12 // starlight is distributed in the hope that it will be useful,
13 // but WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 // GNU General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with starlight. If not, see <http://www.gnu.org/licenses/>.
20 ///////////////////////////////////////////////////////////////////////////
22 // File and Version Information:
23 // $Rev:: 28 $: revision of last commit
24 // $Author:: bgrube $: author of last commit
25 // $Date:: 2010-12-10 19:30:01 +0100 #$: date of last commit
31 ///////////////////////////////////////////////////////////////////////////
34 #include "lorentzvector.h"
37 lorentzVector::lorentzVector() :
43 lorentzVector::lorentzVector(double x, double y, double z, double t) :
49 lorentzVector::~lorentzVector()
53 void lorentzVector::SetXYZT(double x, double y, double z, double t)
55 fSpaceVec.SetVector(x, y, z);